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Foul and corrupt are you. Who have taken My gift. And turned it against My children.
Tevinter Chantry

The School of Blood magi is a school of magic that uses the power inherent in blood to fuel spellcasting and also to twist the blood in others for violent or corrupting purposes. Unlike users of conventional magic, its users do not touch the Fade when casting spells and find it harder to enter the Fade.

History[]

Spells and Power[]

Blood magic, first and foremost, is the practice of using blood—life itself—as a potent fuel for casting spells. This life may be supplied by either the mage or sacrifices, whether willing or unwilling. As such, the use of blood magic often allows a mage to cast spells that would otherwise be beyond the abilities of any mage, or require the use of lyrium. The Elur of the ancient Empire of Numeron during its darkest moral times were known to keep numerous slaves on hand as blood sacrifices for particularly arduous castings, a practice that is perpetuated by some blood mages in the present day. It should be noted that the more violent the pain or death used in blood magic, the more powerful a spell becomes.

Originally, blood magic was not considered a school of its own. Rather, it was seen as a means to augment spells from any school. In time, however, magi discovered certain spells that could only be performed using the power of blood, such as Blood Wound/Hemorrhage. And while lyrium may be used to send the individual waking minds of mages into the Fade, blood magic can be used to find the sleeping minds of others. Therein lies the heart of one of blood magic's most potent and dangerous abilities: to influence, and even take control of, the actions of other beings. The Litany of Adralla is the only guaranteed counter to this mind control—and it can only be used as a preventive measure, not to sever control after it is established.

Blood magic can also be used to summon demons into the corporeal world, manifesting physically (e.g. shades) which can be binded to a mage's will or by possessing a host body (living or dead). Demonic possession of the living produces abominations, while possession of a corpse results in one of the living dead, a creature whose strength and abilities depends on the power and type of host and demon involved (it is unclear whether or not Dwarves and other magic-resistant beings can become possessed). Often, however, the demons will possess, kill, or completely ignore the blood mage who summoned them. It is possible however, to influence creatures of the Fade to do one's bidding by forcing them into servitude via intimidation or pledging one's heart to them. Demons for example, require little in the way of bribery. Their natural state is one of longing for the world of flesh and blood. If a mage is strong, a demon will seek to possess him or her not through force but through guile. Should a mage offer them a respite from their eternal search for true life through a deal, a mage can negotiate a demon's compliance for a time though one should be aware that demons are well-versed in the art of manipulation and it will seek to possess the mage at any time. Should the demon get the upper hand, it will result in the mage becoming an abomination. If enough lives are sacrificed, a blood mage may use the corpses of the sacrifices to turn one's self into a Harvester.

Ancient lore and present-day events hint that blood magic holds the key to incredible powers yet undreamed of, or long thought lost. Such power generally requires a terrible sacrifice, however: a debt paid in blood at the cost of the lives of others or the blood mage; or even one's own humanity. As such, while blood magic itself is merely a convenient tool, it is by far one of the most dangerous means to any end in the entire planet.

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