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[[File:NURGLE.jpg|thumb|400px]]
 
[[File:NURGLE.jpg|thumb|400px]]
'''Nurgle''' was once a [[Noble Titan]] created by the Old Ones in order to control the diseases of the world, but he fell to Chaos and is now one of the six Prime [[Chaos]] Gods. He is titled the Great Lord of Decay and represents pestilence, disease, and physical corruption. Of the five Chaos Gods he is said to be the most attentive and involved with the plight of mortals. Those afflicted by his contagions often turn to him in order to escape their suffering. The physical likeness of Nurgle is described as gigantic and bloated with corruption, with foul-coloured leathery and necrotic skin. Nurgle is also known by the names Neiglen, Onogal and Nurglitch, derived from his Dark Tongue name of Nurgleth. Human Chaos Marauders call him Lord of Flies or the Plague Crow.
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'''Nurgle''' was once a [[Noble Titans|Noble Titan]] created by the Old Ones in order to control the diseases of the world, but he fell to Chaos and is now one of the six Prime [[Chaos]] Gods. He is titled the Great Lord of Decay and represents pestilence, disease, and physical corruption. Of the five Chaos Gods he is said to be the most attentive and involved with the plight of mortals. Those afflicted by his contagions often turn to him in order to escape their suffering. The physical likeness of Nurgle is described as gigantic and bloated with corruption, with foul-coloured leathery and necrotic skin. Nurgle is also known by the names Neiglen, Onogal and Nurglitch, derived from his Dark Tongue name of Nurgleth. Human Chaos Marauders call him Lord of Flies or the Plague Crow.
   
 
All Chaos Gods are embodiments of the hopes, fears and other emotions and concepts generated by mortals. In Nurgle's case, the source of power is the mortal fear of inevitable death and disease, and their unconscious response to that fear, which is the motivating power that drives the lives of mortals. Nurgle's main enemy is Tzeentch, the Lord of Change, as the two draw their power from opposing sources. Tzeentch is hope and changing fortune, while Nurgle is defiance born of despair and hopelessness. Nurgle's sacred number is seven. His symbol is the tripartite fly - often rendered as three spheres arranged in a triangle.
 
All Chaos Gods are embodiments of the hopes, fears and other emotions and concepts generated by mortals. In Nurgle's case, the source of power is the mortal fear of inevitable death and disease, and their unconscious response to that fear, which is the motivating power that drives the lives of mortals. Nurgle's main enemy is Tzeentch, the Lord of Change, as the two draw their power from opposing sources. Tzeentch is hope and changing fortune, while Nurgle is defiance born of despair and hopelessness. Nurgle's sacred number is seven. His symbol is the tripartite fly - often rendered as three spheres arranged in a triangle.

Revision as of 14:54, 16 August 2012

NURGLE

Nurgle was once a Noble Titan created by the Old Ones in order to control the diseases of the world, but he fell to Chaos and is now one of the six Prime Chaos Gods. He is titled the Great Lord of Decay and represents pestilence, disease, and physical corruption. Of the five Chaos Gods he is said to be the most attentive and involved with the plight of mortals. Those afflicted by his contagions often turn to him in order to escape their suffering. The physical likeness of Nurgle is described as gigantic and bloated with corruption, with foul-coloured leathery and necrotic skin. Nurgle is also known by the names Neiglen, Onogal and Nurglitch, derived from his Dark Tongue name of Nurgleth. Human Chaos Marauders call him Lord of Flies or the Plague Crow.

All Chaos Gods are embodiments of the hopes, fears and other emotions and concepts generated by mortals. In Nurgle's case, the source of power is the mortal fear of inevitable death and disease, and their unconscious response to that fear, which is the motivating power that drives the lives of mortals. Nurgle's main enemy is Tzeentch, the Lord of Change, as the two draw their power from opposing sources. Tzeentch is hope and changing fortune, while Nurgle is defiance born of despair and hopelessness. Nurgle's sacred number is seven. His symbol is the tripartite fly - often rendered as three spheres arranged in a triangle.

History

Old One

Early History

Background

See Also : Old Ones

The Old Ones knew their time on Earth would have to end but they wanted to make sure their world would be watched over. In order to leave behind something that would protect, guide, and further advance the denizens of the Earth. In order to do this they decided to create extremely powerful creations that would look over different areas based on the planet.

The Old Ones created different Titans for different purposes, and with every piece of the lives of the mortals below looked after the world would advance in peace.

Birth

Tzeneesh

Tzeneech Lord of the Fade.

Coruption

See Also : Tzeneech

As with most stories the time of the Noble Titans would end when Tzeneech the God of Magic, and sorcery managed to destory his protective shield. This meant that he existed without any shield against greed, coruption, or hate. These feelings creeped into him until eventually he became the First of the Chaos Gods.

Over time Tzeneech begin corrupting the other Titans, and by the time the Noble Titans learned what was happening nearly half the Titans were corupted.

Eternity War

Main Article : Eternity War


The Titan War

Civil War

Main Article :Titan Civil War

The two sides fought an exhaustive war over the direction that the Titans were going to take the World. On one side were the Noble Titans who wanted to uplift the societies of Earth and follow the direction laid out by the Old Ones. The other side was the members of the Titans that had been corupted by the God Tzeneech. At first the Noble Titans attempted to nogotiate with the fallen, but quickly realized that they were nearly mindless drones with no nobility left in them. With diplomacy gone the two sides engaged in a massive conflict which left many on both sides destroyed. The first blow came when the violent Trolloc of Khorne attacked the Titan homeland of Olympas in a massive battle that caused the deaths of many Titans and several of the more bloodthirsty of the Chaos Gods. As the siege of Olympas went on the forces of the other main Chaos Gods found themselves free to do what they wanted as Khorne was basically on his own holding the Titans in place. Nurlge joined the siege and brought his large forces to bear against the fortress of Tarterus where he besieged the massive fortress and put a large amount of fear in the Titans that their rear would be vulerable due to the fall of Tarterus.

Murloc

Neperune Shortly before his death

Death of Neperune

For Malekor the time to do some real damage to the Titans was now and he found the perfect oppurtunity when the Titan Neperune snuck out of Olympas on a mission to stop Nurgle from destroying the powerful fortress Tarterus which held in place the weaker section of Olympas from being able to be attacked. Malekor watched and hunted the young Titan as he led his powerful Murloc forces towards the Army of Nurgle. Neperune caught Nurgle unaware and was nearing the Chaos God himself when his army was blindsided by Melekor's massive Draenei forces. There was no escape for Neperune and he and his entire army were destroyed on the field which left one of the most important commanders in the Titan army dead and a sizeable portion of the army in tatters.

With Neperune dead the defenders of Tarterus lost one of their most important defenders and a sizeable force so the thought by them was very much that they were in serious trouble. With a weak spot appearing Slanaash brought his mighty Elven forces to bear against the fortress alongside Nurgle, and Malekor's forces and as the walls of the fortress appeared ready to collapse the defenders were saved by the arrival of Imperius who brought his gleaming knights and was able to defeat Nurgle in combat causing the retreat of his forces and the momentary ending of the seige. By the time the Chaos forces had regrouped the defences had been trippled and the fortress of Tarterus appeared untakable.

Victory

With the siege dragging on but not fully capable of being won due to the overwhelming defences the other Chaos Gods attempted to make the Titans leave the safety of their fortress by overwhelming entire corners of the Fade and in this way taunting the Titans to stop them from unleashing hell on the planet. With the threat completely real the Titans mobilized all their strength and attempted to break the seige, but discovered that the Chaos Gods completely outnumbered them and they were swiftly beaten back into Olympas with heavy losses.

With the Titans beaten thourghally but still holding the inpenatrable Olympas the Chaos Gods moved their plans to unleashing their massive armies on the planet Earth.

FIRST wAR WITH cHAOS

War on Earth

Main Article : First War with Chaos

The forces of Chaos miscalculated how powerful the mortals had become, and in a brazen act of defiance the servents of the Old Ones managed to push back Chaos. With their armies defeated the Noble Titans swooped in during the infighting amongst Chaos and began putting into place defences as best they could in order to assist the mortals.

Followers of Nurgle

Champion of Nurgle

Nurgle distributed his gifts of pestilence and decay generous. His Champions , ravaged by disease, are protected against such pests, because they get used to the pain and discomfort, and while her body rot, receive the spirit of Nurgle they live, where unworthy mortals would have long since rotted away. So can Champion of Nurgle endure wounds and pains that others would to its knees, and still continue to fight in his name. They are more terrible than all the other Champions of Chaos to see, because her rotten flesh peeling from their bones, their intestines are bloated with body gases and their stench of decay is a constant reminder of the fate that awaits all living creatures, while its leprous skin more leathery is.

Valnir Aesling

See Also : Valnir Aesling

Valnir

Valnir, the butcher - presumably Valnir Æsling - was once a chief of the barbarian tribe of crows , and Emperor of Chaos. He hates all living beings, and his body is eaten by maggots and is always accompanied by a cloud of black flies. He often sends before a so-called Slaughter blight on the enemy. Whether the Red disease, brain fever, or black rot attacks the enemy, however, entirely responsible for Father Nurgle. His God also gave him the ability to regenerate as a chaos gift.

He was one of the few marauders who built a veritable empire. While Asavar Kul Chaosinkursion he attacked with heavy losses Kraka Drak , the most famous military town of Norscazwerge and defeated not only all the armies at the gates, but also destroyed all the inhabitants. The fortress was later repopulated by Norscazwergen. His ruthless marauders from the north attacked again and again the kingdom of Kislev and the northern empire of. His name was at the time of Magnus all feared. Legends say that Valnir in his youth, after he had lost his family, of Nurgle has blessed. He was awarded the title of the butcher and the flail soul collectors . Later, when he was in a siege battle in Praag took part and then in a battle at the gates of Kislev of Tzar Alexis of Kislev was slain himself, hid his followers, the corpse of the dead and seated him on a primitive throne above deep on a towering altar The Chaos Wastes , where he rotted for decades before him. Two hundred years later than Nurgle, which had fallen the unremitting slaughter and destruction of his servant, he breathed new life and him his champion stood on the battlefield, the reverence of the Crow tribe was great when her corpse totem rose and old of his altar descended to a new death and destruction over the kingdoms of the people to bring. Since Valnir common than decaying, living corpse in a brutally stinking, rusty armor, armed with a contaminated Flegel 's death and pestilence in the name of his patron god. Where it appears to follow plagues and diseases, and wells dry up waters are unfit for human consumption. Rabid animals, people sick, weak and starving.

Nurgle Champion

Mortal Followers of Nurgle

As opposed to the other Ruinous Powers of Chaos, many of Nurgle's followers do so by no choice of their own. The taint of Nurgle spreads readily among beast and humanoid alike, and the awful ailment known as Nurgle's Rot may strike even the strongest and cause him to be outcast as a leper. Despite the nature of his influence, Nurgle does take an interest in the victims of the diseases he unleashes (which he considers to be "gifts"), jovially caring for them in a manner similar to that of a loving grandfather; for this reason he is frequently referred to by his cultists as Grandfather Nurgle. This also causes some individuals that would have otherwise never been infected to seek out infectious disease or even poison themselves to earn his favor.

As the Chaos God of disease and decay, Nurgle's followers are often equally interested in the spread of disease. His followers become infected with horrific diseases which cause them to appear bloated and rotting, or wizened, sickly and pale. His Champions often become so mutated and putrid that they are impervious to pain and almost impossible to injure.

While equally as powerful as Khorne or Tzeentch when his plagues are at their peak, perhaps even more so, Nurgle's strength tends to wax and wane much more than that of the other Ruinous Powers, leaving him with little or no army one day and unstoppable hordes of rotting followers the next.

Plaguebearer

Demons of Nurgle

Nurgle and his daemons, in contrast to their morbid and putrid appearance, are jovial and friendly in demeanor. Nurgle is often referred to as Grandfather Nurgle, Father Nurgle or Papa Nurgle by his followers because of his paternal nature.

The diseases of Nurgle lend themselves well to the creation of chaos demons, and his host is by no means insignificant.

  • Nurglings are tiny, mischievous daemons, resembling a miniaturized version of Nurgle himself. They normally appear in large numbers, forming swarms which accompany armies dedicated to Nurgle. Occasionally very dedicated champions of Nurgle will become infested with Nurglings, which will live in gaping wounds and orifices on the champion's body; when the champion comes under attack, these will help defend their "home".
  • Plaguebearers are rotting, wasted creatures of vaguely humanoid size and appearance, with a single burning eye. Flies continually buzz around them, therefore making them more difficult to fight. The many diseases carried by these daemons can be used to terrible effect during battle.
  • Beasts of Nurgle are truly horrendous aberations. They have soft, sticky and mottled body of a pallid slug, webbed feet that flap uselessly, a face of writhing green tentacles, and a whiptail growth that bursts from its back and which wags constantly from side to side..
  • Great Unclean Ones are massive, bloated disease carriers, whose decaying flesh bulges with corpulent cancers. They usually carry a massive, rusted blade known as a "Plague Sword" into battle, said to be dipped in the foul pus and contagion at the base of Nurgle's throne. They generally act as the leaders and father figures for the other daemons, epitomizing Nurgle's joyful, paternal nature.
  • Epidemius is Nurgle’s chosen Tallyman, one of the seven Proctors of Pestilence and the cataloguer of all the Plaguelord’s diseases. Epidemius’ task is an unending one, and it generates a great deal of paperwork, so he rides a palanquin to share the burden – and to more easily force a path through Nurgle’s hordes. Two dozen Nurglings attend the Tallyman’s every need, providing the parchment, operating the death’s head abacus, excreting the ink for the quill pens and even defending Epidemius from harm should foolish enemy venture too close.
  • Slime Hounds are foul creatures resembling a putrid, overgrown, mutated slug.